Just Sound Effects
VOLT — Electromagnetic Fields
The Inaudible Dimension Around Us
Electromagnetic fields captured from screens, motors, ignitions and fuseboxes at 192 kHz, with pre-designed elements and a toolkit for building your own.
192 kHzSample rate
5Pre-designed kinds
9Named sources
Loops + oneshotsToolkit section
+And more
Screens●Household devices●Smartphones●Computers●Car ignitions●Motors●Lights●Fuseboxes●Synthesizers●Risers●& more
Recorded at 192 kHzSoma Ether and LOM ElektroušiToolkit built for sampler workflows
There is a layer of sound around us that human ears cannot reach.
Machines and screens radiate electromagnetic fields all day; a coil pickup turns them into audio. VOLT is that capture, made into a tool for extreme manipulation — energetic movements, sci-fi elements, futuristic engines and weapons, massive impacts, and raw material for UI design and for layering complex ambiences.
At a Glance
- Recorded at 192 kHz electromagnetic fields extend far above hearing, so the capture goes there too
- Nine sources named screens, household devices, smartphones, computers, car ignitions and interiors, motors, lights, fuseboxes, synthesizers
- Five pre-designed kinds risers, stingers, drones, user interface sounds and whooshes
- A toolkit section loops and oneshots for building sounds from scratch
- Sampler-ready the toolkit is optimised for a smooth workflow in samplers like S-Layer
- True stereo capture the Soma Ether often returns a dynamic panorama with a different signal on each channel
Content & Detail
01What Was Recordedthe hunt and the rigs▾
The ideaAn inaudible dimension of sound generated by human technologies and machines, captured rather than synthesised
The sourcesScreens, household devices, smartphones, computers, car ignitions and interiors, motors, lights, fuseboxes and synthesizers — nine named, and the field leaves the list open
The rigsA Soma Ether stereo setup and a LOM Elektrouši, into a Sound Devices MixPre-6 recorder
Why 192 kHzElectromagnetic fields extend to very high frequencies; recording there keeps the full spectrum available after pitching and stretching
The panoramaEther stereo recordings often carry unique signals on each channel, which gives movement before any processing
02What You Getdesigned elements and raw material▾
Pre-designedRisers, stingers, drones, user interface sounds and whooshes
Raw capturesMany different electromagnetic recordings, kept as sources rather than finished cues
The toolkitA large section of loops and oneshots for crafting your own sounds from scratch
Sampler workflowOptimised for samplers like S-Layer, so the toolkit maps without re-slicing
Where it landsEnergetic movements, sci-fi elements, futuristic engines and weapons, massive impacts, UI design and ambience layering
The recording rig is the instrument here. A coil pickup hears what a microphone cannot, so the character of these files comes from the capture rather than from the plug-in chain — which is exactly why 192 kHz matters when you slow one down.