Boom Library
Matter — Sci-Fi Elements
Between Construction Kit And Designed
Real-world ambiences, hits, voices and machinery mangled through processing chains into alien spheres, laser bursts and explosions.
914Sounds
214Files
2.91 GBSize
In-betweenKit and Designed
+And more
Alien ambiences●Bio tech spheres●Laser bursts●Explosions●Impacts●Particles●Textures●Whooshes●Ability charges●Ability releases●& more
One edition, deliberately96 kHz WAV, 24 bitDrag-and-drop, still tweakable
Most packs are split into raw material and finished sounds. This one is deliberately neither.
The designed sounds here derive from preprocessed organic recordings rather than from finished cues, which leaves room to keep tweaking after you have dropped one in. Strange alien ambiences, bio tech spheres, laser bursts and punchy explosions, all ready to use and all still open.
At a Glance
- 914 sounds in 214 files 2.91 GB in all
- One edition on purpose the field says it lies between a Construction Kit and a Designed pack
- Preprocessed organic sources designed from real recordings, not built from scratch
- Trailer-ready colossal explosions, heart-thudding impacts and out-of-this-world whooshes
- Room left to tweak enhancing and diversifying a composition without locking it
- 96 kHz WAV, 24 bit Windows and Mac
Content & Detail
01What Is Insidethe figures and the keyword list▾
Files214
Sounds914
Size2.91 GB
FormatWAV — 24 bit — 96 kHz, Windows and Mac
EditionsOne. Unlike most of the catalogue there is no separate Construction Kit or Designed pack
Keywords, as printedAMBIENCES, ABILITY CHARGES, ABILITY DEACTIVATES, ABILITY RELEASES, PARTICLES, IMPACTS, EXPLOSIONS, TEXTURES, WHOOSHES, TRAILER SOUND EFFECTS, FUTURISTIC SOUND EFFECTS
02What Was Recordedand why one edition was the right call▾
Real-world ambiencesTaken from the world around us and mangled through processing chains
Single hits and impactsOf diverse materials, kept as separable elements
Voices, devices, machineryThe three other source families the field names
The selectionEach sound developed and approved by a team of sound designers the field calls highly critical
The in-between positionFinished enough to drop in, raw enough to keep shaping — a toolset rather than a cue library
Where it landsFilm, games and trailers, with wall-shaking bass and crisp texture morphing
The split between a construction kit and a designed pack is a decision about who does the last ten percent. Refusing to make that split is the actual product here: the sounds arrive usable, and they are still made of something you can take apart.