

Interactive
Rock the SpeakerboxThe three packages add up exactly: 3,151 plus 606 plus 160 is 3,917, which is the figure on the Features line.
Underneath that total the field counts in named sets rather than in sums. Its component lists are introduced with like, such as and etc, which leaves all three of them open. Its bracketed lists — five textures, six moods — are closed by the bracket. And four game styles each carry ten named UI actions, with the Designed package stated as 160 sounds: two figures that are printed as the field prints them and are not multiplied together here.
At a Glance
- The three packages add up 3,151 construction kit, 606 building blocks and 160 designed make 3,917 — the figure the Features line carries. The addition is done here
- 3,917 sounds across 699 files About 5.6 sounds per file — the division is computed here, and the field’s own claim is more than 5 variations on average
- 10.89 GB across 699 files About 16.0 MB per file — the division is computed here
- Six moods, closed by a bracket Positive, negative, rewarding, warning, triumphal and holy. The field puts them in brackets and stops, so six is the whole of that list
- Four styles, ten actions Casual, Dark, Medieval and Modern; and ten actions from Confirm through to Negative Heavy. The Designed package is 160 sounds, which is the field’s own figure, and the four and the ten are not multiplied into it
- Three lists left open The field writes like, such as and etc around its component lists, so clicks, coins and water are named examples rather than complete sets
Content & Detail
An interface repeats itself, and repetition is what wears a sound out. A confirm is heard again and again inside one session, which is why the field ships the generic components in the same box as the four finished styles: a sound that stops working can be rebuilt instead of replaced.